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Behavior Trees & Finite State Machines for Robotics

BeTFSM is a library for "ticking" statemachines and behavior trees. In this unified framework, discrete tasks can be specified with the modularity of behavior trees and at the lower-level precise interaction can be specified using state machines. It targets discrete coordination of robotic systems at both high- and low level.

(c) 2024-2026, Erwin Aertbeliën, contributions of Federico Ulloa Rios and Santiago Iregui Rincon

Published under the GNU LESSER GENERAL PUBLIC LICENSE Version 3, 29 June 2007.

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KU Leuven, Department of Mechanical Engineering, ROB-Group. The ROB Group is part of core labs M&A and MPRO of Flanders Make

AI-PRISM Logo This work was partially funded by the European Union’s Horizon 2020 research and innovation program under grant agreement No. 101058589 AI-Prism

AU2WIRE

This work is partially funded by the Flanders Make IRVA project AU2WIRE